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Containment Breach (prototype)

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Devlog

  • Post-jam version released!
    March 22, 2025 by feltonthesquirrrel#patch, #post-jam, #bugfix, #enhancement
    Fixes: Pause menu now actually pauses Enemy name is now correctly shown in the HUD More graceful handling of entity movement, the game now plays fair when hardware constraints force it below 60 frames... Continue reading
  • Post-jam build on the way
    March 20, 2025 by feltonthesquirrrel
    1
    #roadmap, #post-jam, #post-mortem
    Now that jam voting is over, a post-jam build is slated for release on or about 23 March. Fixes planned: Keyboard/mouse support (which had to be dropped due to time constraints) A game-breaking bug in... Continue reading
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